About

Company behind Muse.run

Wandering Company is the developer of a technological system for location based interactive learning on mobile devices. Our system allows for the independent construction of content and management of a wide variety of applications, interactive maps, guidance and digital games. These applications are used in museums and visitor centres, in Israel and around the world, to create a educational tourist experience for both sporadic audiences, and organised groups of different ages and abilities. The technological platform enables museums and national parks to develop content and to present it through different gamified experiences according to their need, from the information systems that they want to transmit, to their target audience.

 






Our Team


Shani ZivFounder and CEO

Shani Ziv

Founder and CEO

Shani Ziv is an expert in technology based experimental learning. As founder of Wandering, he is the architect of the technology and products currently focusing on rich content environments. He follows the philosophy that one should never forget where their shadow is cast on the world. His aim is to create authentic experiences in modern technological contexts.

Lizey Cameron

UK analyst

Lizey is a UK based museum digital engagement researcher. She explores the role of digital interactivity and the best ways of engaging audiences. A student at The University of Edinburgh, her expertise is in Art History. She is interested by how art’s digital communication has the ability to bridge social and political boundaries, acting as a universal language.

Lizey CameronUK analyst
Limor Lupo VolanskyInteractive Spaces designer

Limor Lupo Volansky

Interactive Spaces designer

Multi disciplinary expert in experimental learning. Combining a diversified Field experience in formal and non formal education with theoretical perspective using technology and human interaction. a community activist in her local home town with managerial experience and passion for creation, art and science. Skilled in teacher training, teaching, museum education, ICT , pedagogical design and project management

“always on the move”