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Antique Short Stories

Every Object has a Story to Tell

Chaire or Salve! Do you want to explore with us the Antiquities Collection of the Kunsthistorisches Museum Vienna? YES! Then jump on board of our time machine and off we go! Together with Aphrodite and the Young Man of Magdalensberg we will find out the stories of objects within the antiquities collection.

Christina Kral-Börner

What is the aim of “Antique Short Stories”? Based on an originally paper guide by the author (“Durch die Antikensammlung mit Aphrodite und dem Jüngling von Magdalensberg“) this run is intended as an interactive guide around the collection that wants to encourage the users to be curious and to get into interaction with the museum objects. In the momentary state, for every of the rooms an object or object group was chosen under a certain theme e.g. sports or daily life. 

Something about the work process: At the beginning stood the question: “Is it possible to adapt a paper guide with activities into an app with interactive tasks?” Indeed, it worked out quite well. The linear main structure stayed basically the same: for every room there was a double page, in the app it is one room represents one scene with a certain theme. A scene includes one or more stations that are build up like this: an arrival (either some introducing words or hints on the searched object), an interactive mission (question, statement, photo etc.), and at last, additional information on the object itself and/or the topic. Some of the “paper activities” like drawing or coloring could not be realized yet; on the other hand, a new feature was introduced that is not possible in an analogue medium: taking photos. Taken into account that the historical rooms of the Antiquities collection are not arranged in a strictly chronological order the above mentioned guiding figures appear as thumbnails in each station to give at least a rough time frame – Aphrodite for the Greek part and the Young Man of Magdalensberg for the Roman part. The app itself is modular which mean it is easily possible to enhance scenes or even create new ones. The target group is quite broad ranging from school children to adults – whoever is interested in exploring the Antiquities Collection in a different, playful way.

Mobile look and feel
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87
number of stations
60
number of scenes
70
Editing time
45
Playing time (minutes)

Try it our

Password: christina

Cheat sheet (answers)

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