administrator

Antique Short Stories

Every Object has a Story to Tell

Chaire or Salve! Do you want to explore with us the Antiquities Collection of the Kunsthistorisches Museum Vienna? YES! Then jump on board of our time machine and off we go! Together with Aphrodite and the Young Man of Magdalensberg we will find out the stories of objects within the antiquities collection.

Christina Kral-Börner

What is the aim of “Antique Short Stories”? Based on an originally paper guide by the author (“Durch die Antikensammlung mit Aphrodite und dem Jüngling von Magdalensberg“) this run is intended as an interactive guide around the collection that wants to encourage the users to be curious and to get into interaction with the museum objects. In the momentary state, for every of the rooms an object or object group was chosen under a certain theme e.g. sports or daily life. 

Something about the work process: At the beginning stood the question: “Is it possible to adapt a paper guide with activities into an app with interactive tasks?” Indeed, it worked out quite well. The linear main structure stayed basically the same: for every room there was a double page, in the app it is one room represents one scene with a certain theme. A scene includes one or more stations that are build up like this: an arrival (either some introducing words or hints on the searched object), an interactive mission (question, statement, photo etc.), and at last, additional information on the object itself and/or the topic. Some of the “paper activities” like drawing or coloring could not be realized yet; on the other hand, a new feature was introduced that is not possible in an analogue medium: taking photos. Taken into account that the historical rooms of the Antiquities collection are not arranged in a strictly chronological order the above mentioned guiding figures appear as thumbnails in each station to give at least a rough time frame – Aphrodite for the Greek part and the Young Man of Magdalensberg for the Roman part. The app itself is modular which mean it is easily possible to enhance scenes or even create new ones. The target group is quite broad ranging from school children to adults – whoever is interested in exploring the Antiquities Collection in a different, playful way.

Mobile look and feel
googlepixelblack Slider
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
87
number of stations
60
number of scenes
70
Editing time
45
Playing time (minutes)

Try it our

Password: christina

Cheat sheet (answers)

Read More

Botanist.run

Experiencing a botanical garden is about collection

Tzvia, educational manager

Corona challenge

How do you keep a experimental and sensual place relevant while it is closed to visitors? By sticking to the core values of Biodiversity and committed team . Team garden collaboratively and from a distance reused existing knowledge about local flowers to create a pollination game. The team add a knowledge layer about pollination connecting pollinators to flowers. Each pollination by a specific pollinator add point and visual collecting zone. The game was played on line in a Facebook event. At the end of the game players had a personal collection site and an invitation for experimental visit to the same flora with an additional experimental layer. The garden had a chance to think of the possibilities to socialize and gamify the 6000 collection using a database

Mobile look and feel
googlepixelblack Slider
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
87
Flowers and pollinators
60
game modes
70
Editing time
67
sites

See it (Hebrew)

Read More

A Walk through Jewish Vienna

The Presence of the Absence

Our biggest challenge is to experience places that are no longer in existence

Michaela Feurstein-Prasser

Created and curated by Michaela Feurstein-Prasser. This interactive maps transforms linear ¨book¨ structure into a Layered experience. Each location on the map is an introduction to a place with many historical stories. After the Introduction the participant can zoom into the hidden layers. The Historically valid content is enhances with video, audio, experimental learning elements, social and educative tools. The experience has a different interface designed for there Audiences:

  • Individual wanderer: a Geographically based experience with audio files
  • Individual with thematic orientation: A time line organization
  • Educative group: a competitive leader board, survey, open questions and test questions

Look and feel
googlepixelsilver Slider
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide

Try it out


87
stations to edit
60
Profiled users
70
Invested hours
67
Playing time
Read More

Ziegenbalg Run

Thanks for this incredibly educating experience. It feels great being part of a greater and creative network

- , Musem manager


This muse.run product is a mobile learning feature; a playful and interactive visitors’ communication approach, a precise object information tool as well as a virtual collection data base. It trains the vistors’ regard for historicity and historical spaces by guiding them through the museum compound and the museum collection in two sessions. It can be challenging, and that’s the idea behind: here, learning is a personal choice. Visitors can access introductory information or they explore objects deeply and participatory. The topics of the mobile feature are introduced by “meta station cards,” explaining the rules and the procedure. They are mandatory. Subsequently, the feature plays with the three stages of completing an object-based station card: unopened, opened, completed. If visitors decide to complete the station card, they have access more activities and more information. Thus they receive traces to learn a little bit of a new language with which to complete the final station card. Otherwise, they are still provided with introductory information on the objects.


Look and feel

googlepixelsilver Slider
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide

87
stations to edit

60
simultanues users

70
Editing time

67
Playing time


Experience the place


Read More

Inside/Outside Visual Heritage

Inside/ outside or Wien.Run was incited by Börner Wolfgang, Manager of CHNT with the Goal to expose professional visitors to the Tacit knowledge by Exploring the different locations of Visual Heritage in Vienna

87
Edited stations
60
Hours Burnt
70
Hours Burnt
67
Hours Burnt

The content was created by each of the partners and integrated into one map by Talila YEHIEL|Shani ZIV | Christina KRAL-BÖRNER. you can experience each location directly or start from the main map

City hall quest

Expert list- Natural history

Illustrated map botanical Garden

historical map Federal monument authority

List Urban survey

Google map Urban archaeology

List expo


Educational-Art history

Screen shots of the game steps from the art history museum


pre and post conference

three interfaces

  • pre conference-> see demo
  • during the conference-> see demo
  • After the conference -> see demo

Look and feel
googlepixelsilver Slider
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide

Read More

Archaeologist & Architect Restorative Perspective

Our biggest challage is to enhance the imagination using visual tools not to replace it 

Roy Albag

360 restoration of the martirs church is part of a conceptual frame work of enhancing archiological discplinry thinking by reusing 360 & 3D reconstruction.

Giving the visitor, either distance learner or situated learner, with comperative perspective. Excavation artifacts are recontextualized into either real site 360 imagry or reconstructed 360 church. action preformed by the visitor lets him reveal hidden layers of the site. 

The application is based and simulates Archiologist, Roy Albag, discplenry question providing not only visual answears but mainly thematic question. It does not contain any questions but focus on presumptions 


iPad Slider

ipad Slider
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide
  • App Slide

87
stations to edit
60
User type
70
Editing time
67
sites

 


Experience the place

 


 

https://youtu.be/lPXFuUg85UY


 

Read More