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Numismatics

Digital Collections in Presentation of Cultural Heritage

reflecting on and discussing different possibilities of presenting collections of cultural heritage and enlivening exhibitions, fostering collaboration between researchers, curators, educators and information technology specialists for their visitors’ learning / experience

(Museum) Collections and Objects

different levels: items on their own and in context - one object can belong to several different contexts too much focus on some (famous) objects excludes others – some objects are never exhibited nor published how can we adequately represent a collection?
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25

coins

50

working hours

45

activity minuts

1

audiences

conceptualization and gamification

Two approaches in presentation of Cultural Heritage

  • experiences motivate visitors to learn in a museum – but experiences should not be their own purpose; they should not be disconnected from the pedagogical aspect but enhancing it and aiding in the learning process
  • in-between modular systems combining the two (pedagogical approach and experiences) seem to work best
Mor
Barbara
david
shani

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Experiencing a botanical garden is about collection

Tzvia, Educational Manager

Corona challenge

How do you keep a beautiful and sensual garden relevant while it is closed to visitors? By sticking to the core values of Biodiversity and of a committed team.

The garden team collaborated from a distance, reusing existing knowledge about local flowers to create a pollination game. The team integrated information about pollination connecting pollinators to flowers.

The game worked on a points system: every time a flower got pollinated, the player gained a point. The game was played on-line via a Facebook event.

By the end of the game, the players had created a personal collection site and received an invitation to complete the more advanced phase. The garden then had the opportunity to upload and gamify all of the 6000 flowers in the botanical collection.

Mobile look and feel

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87
Flowers and pollinators
60
game modes
70
Editing time
67
sites

See it (Hebrew)

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