city tour

Margoza cemetery Jaffa

Converting the cemetery research data, to a digital platform was unique opportunity to reuse and enhance my curation

- , Sharon Ambar, curator

Margoza cemetery is a unique spot in the heritage of the local Jewish community. The community was consisted of a heterogeneous and cosmopolitan group of locals, Jewish residents of the Ottoman empire and immigrants from very distinct communities. Their burial habits reflect this diversity and reveals the wonderful biographical stories embedded into the place.
The curative process gave us the anchors for organizing the digital activity. biographic, text oriented and visualy layered on an Arial photography where the pilars of of the project (still under construction)|

Each intriguing figure was entitlement with a special marker on an interactive map. The visitor exploring the site using the map is invited to look thoroughly on the unique encryption and decode its symbolism

The following step is integrating the digital project with the fiscal renovation using markers embedded into the on site exhibition

Look and feel
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87
stations to edit

60
simultanues users

70
Editing time

67
Playing time


Experience the place

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A Walk through Jewish Vienna

The Presence of the Absence

Our biggest challenge is to experience places that are no longer in existence

Michaela Feurstein-Prasser

Created and curated by Michaela Feurstein-Prasser. This interactive map transforms a linear ¨book¨ structure into a layered experience. Each location on the map is an introduction to a place with many historical stories. After an introduction, the participant can zoom into the hidden layers. The historically accurate content is enhances using video and audio experimental learning elements. The players can interact with and learn from each others content. The same content is presented differently depending on the audience.

  • Individual wanderer: a Geographically based experience with audio files
  • Individual with thematic orientation: A time line organisation
  • Educative group: a competitive leader board, survey, open questions and test questions

Look and feel
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Try it out


87
stations to edit
60
Profiled users
70
Invested hours
67
Playing time
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Ziegenbalg Run

Thanks for this incredibly educating experience. It feels great being part of a greater and creative network

- , Musem manager


This muse.run product is a mobile learning feature; a playful and interactive approach, an object information tool, as well as a virtual collection database. It educates the visitors’ perspective of historical spaces by guiding them through the museum compound and the collection in two sessions. It can be challenging, that’s the idea behind it: here, learning is a personal choice. Visitors can access introductory information or they can explore and participate with the objects in a unique way. The different topic features are introduced by “station cards,” explaining the mandatory rules and procedure. Subsequently, the game progresses via three stages of completing an object-based station card: unopened, opened, completed. Once the visitors complete the station card, they have access more activities and more information. Thus they get a glimpse into Indian culture and are able to use their new language knowledge to complete the final station card.


Look and feel

googlepixelsilver Slider
  • App Slide
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87
stations to edit

60
simultanues users

70
Editing time

67
Playing time


Experience the place


Read More